Platform-Independent Game Distribution and Discovery Hub

C5/10March 19, 2026
WhatA modern, curated storefront and discovery layer for games distributed outside Steam/Epic, combining direct downloads with library management, auto-updates, and community features.
SignalMultiple commenters observe that being removed from Steam effectively makes software invisible to most users — the open internet still works but discoverability is dead, and the open source community underestimates how much platform presence matters for reaching users.
Why NowSteam's growing gatekeeping power, rising 30% platform fees pushing developers to seek alternatives, and the EU Digital Markets Act creating regulatory pressure for platform interoperability all converge to make an independent distribution layer viable.
MarketIndie game developers, open source game projects, and players frustrated with platform lock-in. ~30K games released annually on Steam; GOG and itch.io are partial competitors but lack mainstream discovery. TAM ~$5B in game distribution fees.
MoatLibrary lock-in and community network effects — once players have 50+ games tracked in the platform and friends connected, switching costs are high.
An update on Steam / GOG changes for OpenTTD View discussion ↗ · Article ↗ · 329 pts · March 19, 2026

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