Independent PC Game Storefront With Sustainable Economics

C5/10March 24, 2026
WhatA PC game distribution platform that competes with Steam through meaningfully better economics for developers (lower rev share) while actually investing in discovery, community, and buyer features that Epic Games Store never built.
SignalMultiple commenters acknowledge that Steam needs real competition and that Epic's attempt failed not because the idea was wrong but because Epic relied on exclusives and free games without building a store people actually wanted to use — the opportunity for a well-executed competitor remains.
Why NowSteam's dominance is stronger than ever with no credible challenger after EGS's failure, developer frustration with the 30% cut persists, and the wave of laid-off Epic and game industry talent creates a uniquely deep hiring pool for a new entrant.
MarketPC gaming market is ~$40B annually; a storefront taking even 2-3% share at a 12-15% rev share would be a large business. Steam is the incumbent; EGS is wounded; GOG is niche.
MoatNetwork effects — once a critical mass of buyers and developers converge, switching costs for libraries and social graphs lock both sides in.
Epic Games to cut more than 1k jobs as Fortnite usage falls View discussion ↗ · Article ↗ · 341 pts · March 24, 2026

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